AI Insights · Timothy · April 2022
Top 5 Disney Games on Android in South America Q1 2022
In Q1 2022, the top 5 Disney games on Android in South America showed varied performance trends in weekly downloads, revenue, and active users.
In Q1 2022, the performance of the top 5 Disney games on the Android platform in South America, as reported by Sensor Tower, demonstrated diverse trends in weekly downloads, revenue, and active users.
Marvel Contest of Champions from Kabam Games, Inc. saw a fluctuating revenue trend, starting strong with approximately $114K in the last week of December but then dropping to around $52K in the first week of January. The revenue dipped to the lowest point at nearly $23K in mid-March before slightly recovering to about $36K by the end of March. Weekly downloads for the game showed a consistent decline from around 64K in late December to approximately 20K by the end of March. Active users mirrored this trend, decreasing from about 187K to around 121K over the quarter.
MARVEL Future Fight by Netmarble exhibited a more stable revenue pattern, ranging from about $27K at the start of the quarter to $19K at the end of March. The game experienced a significant spike in downloads, peaking at approximately 168K in late January, before gradually declining to around 13K by the end of the quarter. Weekly active users followed a similar pattern, peaking at around 467K in late January and then stabilizing at approximately 308K towards the end of March.
MARVEL Strike Force: Squad RPG from Scopely had a relatively stable revenue trend, starting at approximately $22K in late December and ending at about $15K in late March. Downloads saw a general decline from around 12K at the beginning of the quarter to approximately 9K by the end. Active users showed a slight drop from about 41K at the start of the quarter to around 34K by the end of March, with a notable peak of approximately 36K in the third week of March.
Star Wars™: Galaxy of Heroes by ELECTRONIC ARTS experienced a stable revenue flow, averaging around $10K throughout the quarter, with a peak of approximately $13K in late March. Downloads remained consistent, averaging around 3.5K to 4.7K per week. Active users showed a steady increase from about 251K in late December to around 268K by the end of March, with a peak of approximately 296K in mid-March.
Lastly, MARVEL Future Revolution also by Netmarble, had the lowest revenue among the top 5, starting at around $8.2K in late December and declining to approximately $1.7K by the end of March. Downloads decreased from about 21K in late December to roughly 6K by the end of March. Active users showed a decline from about 37K at the start of the quarter to approximately 16K by the end of March.
For more detailed insights and data, visit Sensor Tower.